![]() Sweden is a very technical country – we’re good at infrastructure and design, and a lot of our staff come from the old demoscene as well. It really is something that we care about. We feel kind of ashamed if we don’t do the PC version really well. Secondly, both of the studios, Massive and Red Storm started out on PC so it’s a matter of pride, or heritage and pedigree if you will. ![]() That is not to be underestimated as a driving force. Personally it’s important – a I play on PC whenever I can and I want the thing they play at home to be the best possible version. There are plenty of incentives to do a good PC version.
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